Texture Compression types for mobile

This is a discussion on Texture Compression types for mobile within the Android Graphics forums, part of the Android Discussions category; Until now, there were three well-known compression types supported on Android™-based OpenGL ES implementations. ETC1 (Ericcson texture compression) PVRTC (PowerVR texture compression) ATITC (ATI texture ...

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Thread: Texture Compression types for mobile

  1. #1
    Android Lurker cooltaby's Avatar
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    Texture Compression types for mobile

    Until now, there were three well-known compression types supported on Android™-based OpenGL ES implementations.

    • ETC1 (Ericcson texture compression)
    • PVRTC (PowerVR texture compression)
    • ATITC (ATI texture compression

    With the integration of the NVIDIA Tegra 2 chipset into Motorola products such as XOOM™ and ATRIX™, another compression format is introduced.

    • S3TC (S3 texture compression) /Sometimes called the DXTn or DXTC,Until now, there were three well-known compression types supported on Android™-based OpenGL ES implementations.
    • ETC1 (Ericcson texture compression)
    • PVRTC (PowerVR texture compression)
    • ATITC (ATI texture compression

    With the integration of the NVIDIA Tegra 2 chipset into Motorola products such as XOOM™ and ATRIX™, another compression format is introduced.

    • S3TC (S3 texture compression) /Sometimes called the DXTn or DXTC,


    I have many Android devices for which i want to make a list according to it's texture type. i am used OpenGL Extensions Viewer.apk but still not getting proper information from device to segregate by texture type..

    Can anyone give me more information on this..
    Help will be appreciated...

    Thanks & Regards,
    Tabrez

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